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Tyr: Chains of Valhalla takes place in a universe where technology knows no bounds and mankind depends on the megacorporation known as Yggdrasil, led by Dr. Oswal Din who strives to make the world a better place. It's his rival, Dr. Nikola, a dark character who will stop at nothing to achieve his ultimate goal of striking Yggdrasil, who will change the fate of the world. 
Tyr must encounter powerful foes to defend the world and reestablish peace, stopping Nikola from succeeding his ambitious objective of bringing the planet into a new era of darkness: The Ragnarok.

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For this project I modelled and textured several environment assets and modelled and rigged some of the bosses. Using Maya and Blender for the models, Photoshop for the textures and Unity as engine.

Ice Mech  |   7,722 tris

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Boss of a level. Modelled in Maya; all pistons are functional. This is one of the first models I made at Ennui Studio.

War ships

These appear in several areas on the background. Modelled using Blender.

Guardian & YVR

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These two mini boses were actually made for a jam game but fit into Tyr's universe and were later implemented. I modeled, rigged and animated them in Blender.

Latest trailer:

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