3D Artist
Hi, I am a very practical Mexican 3D artist with a passion for modelling and rigging, also with skills in animation, texturing and scripting. I fell in love with Blender by mid 2015, although I'm still in a love-hate relationship with Maya that started by late 2012 which is getting even better now that I can ask things nicely in Python. Zbrush is also one of the usuals and I'm well acquainted with 3DS Max, he's just a friend though. Unity3D and I have been gaming buddies for a bit more than a couple of years now too, we talk to each other in C#.
I'm a straightforward person most of the time, I'm not very good at talking about myself. Other than developing stuff I like to play Counter Strike: Global Offensive mostly, other games I've spent a lot of time in are Skyrim, Uncharted saga, Hotline Miami, Starbound, and the list goes on.

Next thing that's going to appear in that list is shader scripting.
Skills (in order of proficiency)
1. 3D modelling
2. Rigging
3. Python
3. C#
4. Texturing
4. Unity
4. 3D animating
Tools:
- Blender
- Zbrush
- Maya
- Substance packages
- Photoshop
- 3DS Max
Soft skills:
- Fast learner
- Practical
- Organized
- Problem solver
- Team player