3D Artist
Hi, I am a very practical Mexican 3D artist with a passion for modelling and rigging, also with skills in animation, texturing and scripting. I fell in love with Blender by mid 2015, although I'm still in a love-hate relationship with Maya that started by late 2012 which is getting even better now that I can ask things nicely in Python. Zbrush is also one of the usuals and I'm well acquainted with 3DS Max, he's just a friend though. Unity3D and I have been gaming buddies for a bit more than a couple of years now too, we talk to each other in C#.
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I'm a straightforward person most of the time, I'm not very good at talking about myself. Other than developing stuff I like to play Counter Strike: Global Offensive mostly, other games I've spent a lot of time in are Skyrim, Uncharted saga, Hotline Miami, Starbound, and the list goes on.
Next thing that's going to appear in that list is shader scripting.
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Skills (in order of proficiency)
1. 3D modelling
2. Rigging
3. Python
3. C#
4. Texturing
4. Unity
4. 3D animating
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Tools:
- Blender
- Zbrush
- Maya
- Substance packages
- Photoshop
- 3DS Max
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Soft skills:
- Fast learner
- Practical
- Organized
- Problem solver
- Team player
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